I can help make your team more effective game developers. I offer a selection of training classes on a variety of design topics. These are offered as either one-hour talks or four-hour hands-on workshops:
The Play of Stillness – Designing non-interactive play spaces.
Expressive Level Design – Using the physical layout of a level to tell a story.
Making Meaning With Games – Creating play mechanics that linger with the player after the game is over.
User Comfort in VR – Best practices for cameras, content, and characters in virtual reality.
I also give general-interest talks for non-game developers about the art and science of making games. Contact me, and I can tailor a talk to the needs of your organization!