Training & Workshops

I can help make your team more effective game developers. I offer a selection of  training classes on a variety of design topics.  These are offered as either one-hour talks or four-hour hands-on workshops:

The Play of Stillness – Designing non-interactive play spaces.

Expressive Level Design – Using the physical layout of a level to tell a story.

Making Meaning With Games – Creating play mechanics that linger with the player after the game is over.

User Comfort in VR – Best practices for cameras, content, and characters in virtual reality.

I also give general-interest talks for non-game developers about the art and science of making games.  Contact me, and I can tailor a talk to the needs of your organization!

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