A fantasy board game I’ve been working on in my spare time. Conquer the world by slaying monsters, throwing feasts, and bribing local officials!
I was playing around with map generation in Unity and wound up implementing my own version of Fortune’s Algorithm for generating Voronoi diagrams. It’s written in C# and is heavily commented so it can be used as a guide if you want to implement your own version in a different language. It’s free, but if you use it in a project, please give me credit and drop me a line letting me know.